Archive for April 20th, 2008

One for the Road

2008 Apr 20

I’m really not supposed to do Game Chef this year, but this art is calling to me…

Premise:

Blacktop is a world of endless highway with no exits. Cars race endlessly, speeding to a destination that will never arrive. In the sky above, airplanes fly endlessly, tirelessly, never landing, never resting, never ceasing. At least, that was the case until…

A few hours ago, a plane made an emergency landing on Blacktop, crashing hard into the asphalt and clogging the endless highway with debris. Suddenly, everything slowed to a halt. For the first time, the people of Blacktop considered what they were doing. Suddenly, you and your friends knew what you had to do…

Within the wreckage of the airplane you discovered the device that enables planes to fly, the Godstick, a set of controls marked with a single eye. On Blacktop, when connected to a car, the Godstick enables vehicles to perform unnatural maneuvers, but it does not belong here. No, the Godstick must be returned to the sky. Which leaves only one choice…

You and your friends must do the impossible. Hot-wiring the Godstick to your dashboard, you have to drive faster than anyone has driven before, so fast that your car actually leaves the surface of Blacktop and hurtles out into the heavens. It’s up to you to take the Godstick home.

Seattlenator 2: Judgment Day

2008 Apr 20

Following up on Lukas Myhan’s Geiger Counter playtest a couple weeks back, John Harper’s crew threw down some giant crystal ziggurat space marine death trap and posted pictures and comments on how the game went. Niiiiice.

Still got a few tweaks and notes to add to the current draft, but looks like it’s running pretty well. Exciting! Can’t wait to see more people play it and run it some more myself.