After a long hiatus, I’m chipping away at Fingers on the Firmament again, this time with a new approach. Why is my game design inspiration never content to focus on one game at a time?
jonathan overthinks his hobbies
After a long hiatus, I’m chipping away at Fingers on the Firmament again, this time with a new approach. Why is my game design inspiration never content to focus on one game at a time?
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