A game that forces me to make become friends with something big and wonderous seems just the thing to clear my karma from killing all those big and wonderous things in Shadow of the Colossus. (And why is it so many of us have dreamed of having a big monster friend?)
Can a game be judged ethically for what it compels you to do? I want to say no, or at least, no more than a painting should be for depicting a more or less pleasant scene.
That’s kinda funny, Guy. But then, I don’t think anyone could have predicted the end of Shadow of the Colossus. Sure, something bad was going to go down but what? Ueda could still surprise us.
2009 Jun 8 at 8:46 am
A game that forces me to make become friends with something big and wonderous seems just the thing to clear my karma from killing all those big and wonderous things in Shadow of the Colossus. (And why is it so many of us have dreamed of having a big monster friend?)
Can a game be judged ethically for what it compels you to do? I want to say no, or at least, no more than a painting should be for depicting a more or less pleasant scene.
2009 Jun 8 at 2:15 pm
I’m actually going to write a post about compulsions in games, hopefully it’ll go up this weekend.
2009 Jun 8 at 2:14 pm
http://www.penny-arcade.com/comic/2009/6/8/unvarnished-truth/
:)
2009 Jun 8 at 3:02 pm
That’s kinda funny, Guy. But then, I don’t think anyone could have predicted the end of Shadow of the Colossus. Sure, something bad was going to go down but what? Ueda could still surprise us.
2009 Jun 9 at 6:45 am
I’ve just realized, “The Last Guardian” can mean two things, which gives me some ideas.
It’s both the feathered dragon and the boy which could be taken as “The Last Guardian”.